D3 is a JavaScript library which focuses on creating documents that are data driven. With information availability increasing each day, it is important that people are able to make understand and make use of data in meaningful ways.
Sol Y Agua includes an in game activity/simulation where the player will learn about pH. The player then neutralizes both water and soil samples. This visualization depicts the pH range where in game plants can thrive.
Sol Y Agua includes an in game activity/simulation where the player will learn about pH. The player then neutralizes both water and soil samples. This visualization depicts the pH range where in game plants can thrive.
The visualization is generated by real-time data coming from the Rio Grande below Cochiti Dam in New Mexico. The visualization is coupled with a game activity where students collect water samples. This visualization can lead to questions that link the students to the real world; how come the temperature of the water does not change drastically? Why is the discharge of the river important?
The visualization is generated by real-time data coming from the Rio Grande below Cochiti Dam in New Mexico. The visualization is coupled with a game activity where students collect water samples. This visualization can lead to questions that link the students to the real world; how come the temperature of the water does not change drastically? Why is the discharge of the river important?
As Part of the game, students have the opportunity to design their own park. In order to design their park, students must know about the plants and trees they will be using.
As Part of the game, students have the opportunity to design their own park. In order to design their park, students must know about the plants and trees they will be using.
This visualization aids the user in determining what shading the plant/tree will provide the park. After the player places trees inside the park blueprint, they can they generate a visualization based off the in game choices. Shade can be an important part of parks in regards to their popularity!
This visualization aids the user in determining what shading the plant/tree will provide the park. After the player places trees inside the park blueprint, they can they generate a visualization based off the in game choices. Shade can be an important part of parks in regards to their popularity!
This is an interactive visualization of data overload. Each plant has many attributes, for example: how much light is needed, max growth height and width, soil type requirements, possible problems the plant generates, and more. Generally, these attributes can be represented as numbers. The can then display all the plants at once, then it can be used to filter through these plants depending on the desired attributes. Now you can easily find which plants require a low amount of water and a high amount of light for your park!
This is an interactive visualization of data overload. Each plant has many attributes, for example: how much light is needed, max growth height and width, soil type requirements, possible problems the plant generates, and more. Generally, these attributes can be represented as numbers. The can then display all the plants at once, then it can be used to filter through these plants depending on the desired attributes. Now you can easily find which plants require a low amount of water and a high amount of light for your park!
This visualization is an implementation of data overload. Each cell in the park blueprint will contain information, for example: pH of the soil, amount of shade, gallons of water needed, and more. This visualization lets the player view this information in a non-linear fashion, which in turn will spark curiosity and promote different types of thinking.
This visualization is an implementation of data overload. Each cell in the park blueprint will contain information, for example: pH of the soil, amount of shade, gallons of water needed, and more. This visualization lets the player view this information in a non-linear fashion, which in turn will spark curiosity and promote different types of thinking.